/*
* Copyright (c) 2012 Hypertriton, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Widget control.
*/
#include
#include
#include
#include
SG_Widget *
SG_WidgetNew(void *parent, enum sg_widget_style style, const char *name)
{
SG_Widget *w;
w = Malloc(sizeof(SG_Widget));
AG_ObjectInitNamed(w, &sgWidgetClass, name);
AG_ObjectAttach(parent, w);
w->style = style;
return (w);
}
static void
Init(void *_Nonnull obj)
{
SG_Widget *w = obj;
w->style = SG_WIDGET_DISC;
w->size = 0.10;
}
static void
Draw(void *_Nonnull obj, SG_View *_Nonnull view)
{
SG_Widget *w = obj;
SG_Geom *geom = SGGEOM(w);
float modelview[16];
int i, j;
float z;
GL_PushAttrib(GL_LIGHTING_BIT|GL_LINE_BIT);
GL_Disable(GL_LIGHTING);
GL_LineWidth(geom->wd);
GL_PushMatrix();
glGetFloatv(GL_MODELVIEW_MATRIX, modelview);
for (i = 0; i < 3; i++) {
for (j = 0; j < 3; j++) {
if (i == j) {
modelview[i*4 + j] = 1.0;
} else {
modelview[i*4 + j] = 0.0;
}
}
}
glLoadMatrixf(modelview);
if (SGNODE(w)->flags & SG_NODE_SELECTED) {
geom->c = M_ColorRGB(255, 255, 128);
} else {
geom->c = M_ColorRGB(255, 255, 0);
}
switch (w->style) {
case SG_WIDGET_DISC:
for (z = -0.1; z <= 0.1; z += 0.033) {
GL_Begin(GL_POLYGON);
GL_Color3ub(128, 128, 128);
for (i = 0; i < 7; i++) {
GL_Vertex3(w->size*Cos((2.0*M_PI*i)/8),
w->size*Sin((2.0*M_PI*i)/8),
z);
}
GL_End();
}
GL_Begin(GL_POLYGON);
GL_Color3ub(200, 200, 200);
for (i = 0; i < 7; i++) {
GL_Vertex3((w->size/2)*Cos((2.0*M_PI*i)/8),
(w->size/2)*Sin((2.0*M_PI*i)/8),
-0.15);
}
GL_End();
GL_Begin(GL_POLYGON);
GL_Color3ub(200, 200, 200);
for (i = 0; i < 7; i++) {
GL_Vertex3((w->size/2)*Cos((2.0*M_PI*i)/8),
(w->size/2)*Sin((2.0*M_PI*i)/8),
+0.15);
}
GL_End();
break;
case SG_WIDGET_SQUARE:
GL_Begin(GL_LINE_LOOP);
if (SGNODE(geom)->flags & SG_NODE_SELECTED) {
GL_Color3ub(0, 255, 0);
} else {
GL_Color4v(&geom->c);
}
GL_Vertex2(0.0, 0.0);
GL_Vertex2(w->size, 0.0);
GL_Vertex2(w->size, w->size);
GL_Vertex2(0.0, w->size);
GL_End();
break;
}
GL_PopMatrix();
GL_PopAttrib();
}
static int
Intersect(void *_Nonnull obj, M_Geom3 g, M_GeomSet3 *S)
{
SG_Widget *w = obj;
M_Geom3 xg;
M_Real r = w->size/2.0;
M_Real a, b, c, bb4ac;
M_Vector3 p = g.g.line.p;
M_Vector3 dp = g.g.line.d;
if (g.type != M_LINE)
return (-1);
a = dp.x*dp.x + dp.y*dp.y + dp.z*dp.z;
b = 2*(dp.x*p.x + dp.y*p.y + dp.z*p.z);
c = (p.x*p.x + p.y*p.y + p.z*p.z) - r*r;
bb4ac = b*b - 4*a*c;
if (Fabs(a) < M_MACHEP || bb4ac < 0)
return (0);
if (S != NULL) {
M_Real mu1, mu2;
mu1 = (-b + M_Sqrt(bb4ac)) / (2*a);
mu2 = (-b - M_Sqrt(bb4ac)) / (2*a);
/*
* Points of intersection at:
* p = p1 + mu1 (p2 - p1)
* p = p1 + mu2 (p2 - p1)
*/
xg.type = M_LINE;
xg.g.line = M_LineFromPts3(
M_VecAdd3(p, M_VecScale3(dp, mu1)),
M_VecAdd3(p, M_VecScale3(dp, mu2)));
M_GeomSetAdd3(S, &xg);
}
return (0);
}
SG_NodeClass sgWidgetClass = {
{
"SG_Node:SG_Geom:SG_Widget",
sizeof(SG_Widget),
{ 0,0 },
Init,
NULL, /* free */
NULL, /* destroy */
NULL, /* load */
NULL, /* save */
SG_NodeEdit
},
NULL, /* menuInstance */
NULL, /* menuClass */
Draw,
Intersect,
NULL /* edit */
};