/* Public domain */ #define SG_PLY_LOAD_VTX_NORMALS 0x01 /* Load vertex normals */ #define SG_PLY_LOAD_VTX_COLORS 0x02 /* Load vertex colors */ #define SG_PLY_LOAD_TEXCOORDS 0x04 /* Load texture coordinates */ #define SG_PLY_DUP_VERTICES 0x08 /* Eliminate duplicate vertices */ __BEGIN_DECLS int SG_ObjectLoadPLY(void *, const char *, Uint); __END_DECLS