/* Public domain */ #include typedef struct map_editor { AG_Object obj; MAP copybuf; /* Copy/paste buffer */ } MAP_Editor; __BEGIN_DECLS extern AG_ObjectClass mapEditorClass; extern AG_ObjectClass mapEditorPseudoClass; extern MAP_Editor mapEditor; void MAP_EditorInit(void); void MAP_EditorLoad(AG_DataSource *_Nonnull); void MAP_EditorSave(AG_DataSource *_Nonnull); __END_DECLS #include