/* $OpenBSD: regs.c,v 1.16 2008/04/11 20:45:52 stefan Exp $ */ /* * Copyright (c) 2005 Anders Magnusson (ragge@ludd.luth.se). * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "pass2.h" #include #include #include #define MAXLOOP 20 /* Max number of allocation loops XXX 3 should be enough */ #define MAX(a,b) (((a) > (b)) ? (a) : (b)) /* * New-style register allocator using graph coloring. * The design is based on the George and Appel paper * "Iterated Register Coalescing", ACM Transactions, No 3, May 1996. */ #define BIT2BYTE(bits) ((((bits)+NUMBITS-1)/NUMBITS)*(NUMBITS/8)) #define BITALLOC(ptr,all,sz) { \ int sz__s = BIT2BYTE(sz); ptr = all(sz__s); memset(ptr, 0, sz__s); } #undef COMPERR_PERM_MOVE #define RDEBUG(x) if (rdebug) printf x #define RRDEBUG(x) if (rdebug > 1) printf x #define RPRINTIP(x) if (rdebug) printip(x) #define RDX(x) x #define UDEBUG(x) if (udebug) printf x /* * Data structure overview for this implementation of graph coloring: * * Each temporary (called "node") is described by the type REGW. * Space for all nodes is allocated initially as an array, so * the nodes can be can be referenced both by the node number and * by pointer. * * All moves are represented by the type REGM, allocated when needed. * * The "live" set used during graph building is represented by a bitset. * * Interference edges are represented by struct AdjSet, hashed and linked * from index into the edgehash array. * * A mapping from each node to the moves it is assiciated with is * maintained by an array moveList which for each node number has a linked * list of MOVL types, each pointing to a REGM. * * Adjacency list is maintained by the adjList array, indexed by the * node number. Each adjList entry points to an ADJL type, and is a * single-linked list for all adjacent nodes. * * degree, alias and color are integer arrays indexed by node number. */ /* * linked list of adjacent nodes. */ typedef struct regw3 { struct regw3 *r_next; struct regw *a_temp; } ADJL; /* * Structure describing a move. */ typedef struct regm { DLIST_ENTRY(regm) link; struct regw *src, *dst; int queue; } REGM; typedef struct movlink { struct movlink *next; REGM *regm; } MOVL; /* * Structure describing a temporary. */ typedef struct regw { DLIST_ENTRY(regw) link; ADJL *r_adjList; /* linked list of adjacent nodes */ int r_class; /* this nodes class */ int r_nclass[NUMCLASS+1]; /* count of adjacent classes */ struct regw *r_alias; /* aliased temporary */ int r_color; /* final node color */ struct regw *r_onlist; /* which work list this node belongs to */ MOVL *r_moveList; /* moves associated with this node */ #ifdef PCC_DEBUG int nodnum; /* Debug number */ #endif } REGW; /* * Worklists, a node is always on exactly one of these lists. */ static REGW precolored, simplifyWorklist, freezeWorklist, spillWorklist, spilledNodes, coalescedNodes, coloredNodes, selectStack; static REGW initial, *nblock; static void insnwalk(NODE *p); #ifdef PCC_DEBUG int use_regw; int nodnum = 100; #define SETNUM(x) (x)->nodnum = nodnum++ #define ASGNUM(x) (x)->nodnum #else #define SETNUM(x) #define ASGNUM(x) #endif #define ALLNEEDS (NACOUNT|NBCOUNT|NCCOUNT|NDCOUNT) /* XXX */ REGW *ablock; static int tempmin, tempmax, basetemp, xbits; /* * nsavregs is an array that matches the permregs array. * Each entry in the array may have the values: * 0 : register coalesced, just ignore. * 1 : save register on stack * If the entry is 0 but the resulting color differs from the * corresponding permregs index, add moves. * XXX - should be a bitfield! */ static int *nsavregs, *ndontregs; /* * Return the REGW struct for a temporary. * If first time touched, enter into list for existing vars. * Only called from sucomp(). */ static REGW * newblock(NODE *p) { REGW *nb = &nblock[regno(p)]; if (nb->link.q_forw == 0) { DLIST_INSERT_AFTER(&initial, nb, link); ASGNUM(nb) = regno(p); RDEBUG(("Adding longtime %d for tmp %d\n", nb->nodnum, regno(p))); } if (nb->r_class == 0) nb->r_class = gclass(p->n_type); RDEBUG(("newblock: p %p, node %d class %d\n", p, nb->nodnum, nb->r_class)); return nb; } /* * Count the number of registers needed to evaluate a tree. * This is only done to find the evaluation order of the tree. * While here, assign temp numbers to the registers that will * be needed when the tree is evaluated. * * While traversing the tree, assign REGW nodes to the registers * used by all instructions: * - n_regw[0] is always set to the outgoing node. If the * instruction is 2-op (addl r0,r1) then an implicit move * is inserted just before the left (clobbered) operand. * - if the instruction has needs then REGW nodes are * allocated as n_regw[1] etc. */ int nsucomp(NODE *p) { struct optab *q; int left, right; int nreg, need, i, nxreg, o; int nareg, nbreg, ncreg, ndreg; REGW *w; o = optype(p->n_op); UDEBUG(("entering nsucomp, node %p\n", p)); if (TBLIDX(p->n_su) == 0) { int a = 0, b; p->n_regw = NULL; if (o == LTYPE ) { if (p->n_op == TEMP) p->n_regw = newblock(p); else if (p->n_op == REG) p->n_regw = &ablock[regno(p)]; } else a = nsucomp(p->n_left); if (o == BITYPE) { b = nsucomp(p->n_right); if (b > a) p->n_su |= DORIGHT; a = MAX(a, b); } return a; } q = &table[TBLIDX(p->n_su)]; nareg = (q->needs & NACOUNT); for (i = (q->needs & NBCOUNT), nbreg = 0; i; i -= NBREG) nbreg++; for (i = (q->needs & NCCOUNT), ncreg = 0; i; i -= NCREG) ncreg++; for (i = (q->needs & NDCOUNT), ndreg = 0; i; i -= NDREG) ndreg++; nxreg = nareg + nbreg + ncreg + ndreg; nreg = nxreg; if (callop(p->n_op)) nreg = MAX(fregs, nreg); if (o == BITYPE) { right = nsucomp(p->n_right); } else right = 0; if (o != LTYPE) left = nsucomp(p->n_left); else left = 0; UDEBUG(("node %p left %d right %d\n", p, left, right)); if (o == BITYPE) { /* Two children */ if (right == left) { need = left + MAX(nreg, 1); } else { need = MAX(right, left); need = MAX(need, nreg); } if (setorder(p) == 0) { /* XXX - should take care of overlapping needs */ if (right > left) { p->n_su |= DORIGHT; } else if (right == left) { /* A favor to 2-operand architectures */ if ((q->rewrite & RRIGHT) == 0) p->n_su |= DORIGHT; } } } else if (o != LTYPE) { /* One child */ need = MAX(right, left) + nreg; } else need = nreg; if (p->n_op == TEMP) (void)newblock(p); if (TCLASS(p->n_su) == 0 && nxreg == 0) { UDEBUG(("node %p no class\n", p)); p->n_regw = NULL; /* may be set earlier */ return need; } #define ADCL(n, cl) \ for (i = 0; i < n; i++, w++) { w->r_class = cl; \ DLIST_INSERT_BEFORE(&initial, w, link); SETNUM(w); \ UDEBUG(("Adding " #n " %d\n", w->nodnum)); \ } UDEBUG(("node %p numregs %d\n", p, nxreg+1)); w = p->n_regw = tmpalloc(sizeof(REGW) * (nxreg+1)); memset(w, 0, sizeof(REGW) * (nxreg+1)); w->r_class = TCLASS(p->n_su); if (w->r_class == 0) w->r_class = gclass(p->n_type); w->r_nclass[0] = o == LTYPE; /* XXX store leaf info here */ SETNUM(w); if (w->r_class) DLIST_INSERT_BEFORE(&initial, w, link); UDEBUG(("Adding short %d class %d\n", w->nodnum, w->r_class)); w++; ADCL(nareg, CLASSA); ADCL(nbreg, CLASSB); ADCL(ncreg, CLASSC); ADCL(ndreg, CLASSD); if (q->rewrite & RESC1) { w = p->n_regw + 1; w->r_class = -1; DLIST_REMOVE(w,link); } else if (q->rewrite & RESC2) { w = p->n_regw + 2; w->r_class = -1; DLIST_REMOVE(w,link); } else if (q->rewrite & RESC3) { w = p->n_regw + 3; w->r_class = -1; DLIST_REMOVE(w,link); } UDEBUG(("node %p return regs %d\n", p, need)); return need; } #define CLASS(x) (x)->r_class #define NCLASS(x,c) (x)->r_nclass[c] #define ADJLIST(x) (x)->r_adjList #define ALIAS(x) (x)->r_alias #define ONLIST(x) (x)->r_onlist #define MOVELIST(x) (x)->r_moveList #define COLOR(x) (x)->r_color static bittype *live; #define PUSHWLIST(w, l) DLIST_INSERT_AFTER(&l, w, link); w->r_onlist = &l #define POPWLIST(l) popwlist(&l); #define DELWLIST(w) DLIST_REMOVE(w, link) #define WLISTEMPTY(h) DLIST_ISEMPTY(&h,link) #define PUSHMLIST(w, l, q) DLIST_INSERT_AFTER(&l, w, link); w->queue = q #define POPMLIST(l) popmlist(&l); #define trivially_colorable(x) \ trivially_colorable_p((x)->r_class, (x)->r_nclass) /* * Determine if a node is trivially colorable ("degree < K"). * This implementation is a dumb one, without considering speed. */ static int trivially_colorable_p(int c, int *n) { int r[NUMCLASS+1]; int i; for (i = 1; i < NUMCLASS+1; i++) r[i] = n[i] < regK[i] ? n[i] : regK[i]; #if 0 /* add the exclusion nodes. */ /* XXX can we do someything smart here? */ /* worst-case for exclusion nodes are better than the `worst-case' */ for (; excl; excl >>= 1) if (excl & 1) r[c]++; #endif i = COLORMAP(c, r); if (i < 0 || i > 1) comperr("trivially_colorable_p"); #ifdef PCC_DEBUG if (rdebug > 1) printf("trivially_colorable_p: n[1] %d n[2] %d n[3] %d n[4] " "%d for class %d, triv %d\n", n[1], n[2], n[3], n[4], c, i); #endif return i; } static int ncnt(int needs) { int i = 0; while (needs & NACOUNT) needs -= NAREG, i++; while (needs & NBCOUNT) needs -= NBREG, i++; while (needs & NCCOUNT) needs -= NCREG, i++; while (needs & NDCOUNT) needs -= NDREG, i++; return i; } static inline REGW * popwlist(REGW *l) { REGW *w = DLIST_NEXT(l, link); DLIST_REMOVE(w, link); w->r_onlist = NULL; return w; } /* * Move lists, a move node is always on only one list. */ static REGM coalescedMoves, constrainedMoves, frozenMoves, worklistMoves, activeMoves; enum { COAL, CONSTR, FROZEN, WLIST, ACTIVE }; static inline REGM * popmlist(REGM *l) { REGM *w = DLIST_NEXT(l, link); DLIST_REMOVE(w, link); return w; } /* * About data structures used in liveness analysis: * * The temporaries generated in pass1 are numbered between tempmin and * tempmax. Temporaries generated in pass2 are numbered above tempmax, * so they are sequentially numbered. * * Bitfields are used for liveness. Bit arrays are allocated on the * heap for the "live" variable and on the stack for the in, out, gen * and kill variables. Therefore, for a temp number, the bit number must * be biased with tempmin. * * There may be an idea to use a different data structure to store * pass2 allocated temporaries, because they are very sparse. */ #ifdef PCC_DEBUG static void LIVEADD(int x) { RDEBUG(("Liveadd: %d\n", x)); if (x >= MAXREGS && (x < tempmin || x >= tempmax)) comperr("LIVEADD: out of range"); if (x < MAXREGS) { BITSET(live, x); } else BITSET(live, (x-tempmin+MAXREGS)); } static void LIVEDEL(int x) { RDEBUG(("Livedel: %d\n", x)); if (x >= MAXREGS && (x < tempmin || x >= tempmax)) comperr("LIVEDEL: out of range"); if (x < MAXREGS) { BITCLEAR(live, x); } else BITCLEAR(live, (x-tempmin+MAXREGS)); } #else #define LIVEADD(x) \ (x >= MAXREGS ? BITSET(live, (x-tempmin+MAXREGS)) : BITSET(live, x)) #define LIVEDEL(x) \ (x >= MAXREGS ? BITCLEAR(live, (x-tempmin+MAXREGS)) : BITCLEAR(live, x)) #endif static struct lives { DLIST_ENTRY(lives) link; REGW *var; } lused, lunused; static void LIVEADDR(REGW *x) { struct lives *l; #ifdef PCC_DEBUG RDEBUG(("LIVEADDR: %d\n", x->nodnum)); DLIST_FOREACH(l, &lused, link) if (l->var == x) return; // comperr("LIVEADDR: multiple %d", ASGNUM(x)); #endif if (!DLIST_ISEMPTY(&lunused, link)) { l = DLIST_NEXT(&lunused, link); DLIST_REMOVE(l, link); } else l = tmpalloc(sizeof(struct lives)); l->var = x; DLIST_INSERT_AFTER(&lused, l, link); } static void LIVEDELR(REGW *x) { struct lives *l; RDEBUG(("LIVEDELR: %d\n", x->nodnum)); DLIST_FOREACH(l, &lused, link) { if (l->var != x) continue; DLIST_REMOVE(l, link); DLIST_INSERT_AFTER(&lunused, l, link); return; } // comperr("LIVEDELR: %p not found", x); } #define MOVELISTADD(t, p) movelistadd(t, p) #define WORKLISTMOVEADD(s,d) worklistmoveadd(s,d) static void movelistadd(REGW *t, REGM *p) { MOVL *w = tmpalloc(sizeof(MOVL)); w->regm = p; w->next = t->r_moveList; t->r_moveList = w; } static REGM * worklistmoveadd(REGW *src, REGW *dst) { REGM *w = tmpalloc(sizeof(REGM)); DLIST_INSERT_AFTER(&worklistMoves, w, link); w->src = src; w->dst = dst; w->queue = WLIST; return w; } struct AdjSet { struct AdjSet *next; REGW *u, *v; } *edgehash[256]; /* Check if a node pair is adjacent */ static int adjSet(REGW *u, REGW *v) { struct AdjSet *w; REGW *t; if (ONLIST(u) == &precolored) { ADJL *a = ADJLIST(v); /* * Check if any of the registers that have edges against v * alias to u. */ for (; a; a = a->r_next) { if (ONLIST(a->a_temp) != &precolored) continue; t = a->a_temp; if (interferes(t - ablock, u - ablock)) return 1; } } if (u > v) t = v, v = u, u = t; w = edgehash[((intptr_t)u+(intptr_t)v) & 255]; for (; w; w = w->next) { if (u == w->u && v == w->v) return 1; } return 0; } /* Add a pair to adjset. No check for dups */ static void adjSetadd(REGW *u, REGW *v) { struct AdjSet *w; int x; REGW *t; if (u > v) t = v, v = u, u = t; x = ((intptr_t)u+(intptr_t)v) & 255; w = tmpalloc(sizeof(struct AdjSet)); w->u = u, w->v = v; w->next = edgehash[x]; edgehash[x] = w; } /* * Add an interference edge between two nodes. */ static void AddEdge(REGW *u, REGW *v) { ADJL *x; RRDEBUG(("AddEdge: u %d v %d\n", ASGNUM(u), ASGNUM(v))); #ifdef PCC_DEBUG #if 0 if (ASGNUM(u) == 0) comperr("AddEdge 0"); #endif if (CLASS(u) == 0 || CLASS(v) == 0) comperr("AddEdge class == 0 (%d=%d, %d=%d)", CLASS(u), ASGNUM(u), CLASS(v), ASGNUM(v)); #endif if (u == v) return; if (adjSet(u, v)) return; adjSetadd(u, v); #if 0 if (ONLIST(u) == &precolored || ONLIST(v) == &precolored) comperr("precolored node in AddEdge"); #endif if (ONLIST(u) != &precolored) { x = tmpalloc(sizeof(ADJL)); x->a_temp = v; x->r_next = u->r_adjList; u->r_adjList = x; NCLASS(u, CLASS(v))++; } if (ONLIST(v) != &precolored) { x = tmpalloc(sizeof(ADJL)); x->a_temp = u; x->r_next = v->r_adjList; v->r_adjList = x; NCLASS(v, CLASS(u))++; } #if 0 RDEBUG(("AddEdge: u %d(d %d) v %d(d %d)\n", u, DEGREE(u), v, DEGREE(v))); #endif } static int MoveRelated(REGW *n) { MOVL *l; REGM *w; for (l = MOVELIST(n); l; l = l->next) { w = l->regm; if (w->queue == ACTIVE || w->queue == WLIST) return 1; } return 0; } static void MkWorklist(void) { REGW *w; RDX(int s=0); RDX(int f=0); RDX(int d=0); DLIST_INIT(&precolored, link); DLIST_INIT(&simplifyWorklist, link); DLIST_INIT(&freezeWorklist, link); DLIST_INIT(&spillWorklist, link); DLIST_INIT(&spilledNodes, link); DLIST_INIT(&coalescedNodes, link); DLIST_INIT(&coloredNodes, link); DLIST_INIT(&selectStack, link); /* * Remove all nodes from the initial list and put them on * one of the worklists. */ while (!DLIST_ISEMPTY(&initial, link)) { w = DLIST_NEXT(&initial, link); DLIST_REMOVE(w, link); if (!trivially_colorable(w)) { PUSHWLIST(w, spillWorklist); RDX(s++); } else if (MoveRelated(w)) { PUSHWLIST(w, freezeWorklist); RDX(f++); } else { PUSHWLIST(w, simplifyWorklist); RDX(d++); } } RDEBUG(("MkWorklist: spill %d freeze %d simplify %d\n", s,f,d)); } static void addalledges(REGW *e) { int i, j, k; struct lives *l; RDEBUG(("addalledges for %d\n", e->nodnum)); if (e->r_class == -1) return; /* unused */ if (ONLIST(e) != &precolored) { for (i = 0; ndontregs[i] >= 0; i++) AddEdge(e, &ablock[ndontregs[i]]); } /* First add to long-lived temps and hard regs */ RDEBUG(("addalledges longlived ")); for (i = 0; i < xbits; i += NUMBITS) { if ((k = live[i/NUMBITS]) == 0) continue; while (k) { j = ffs(k)-1; if (i+j < MAXREGS) AddEdge(&ablock[i+j], e); else AddEdge(&nblock[i+j+tempmin-MAXREGS], e); RRDEBUG(("%d ", i+j+tempmin)); k &= ~(1 << j); } } RDEBUG(("done\n")); /* short-lived temps */ RDEBUG(("addalledges shortlived ")); DLIST_FOREACH(l, &lused, link) { RRDEBUG(("%d ", ASGNUM(l->var))); AddEdge(l->var, e); } RDEBUG(("done\n")); } /* * Add a move edge between def and use. */ static void moveadd(REGW *def, REGW *use) { REGM *r; if (def == use) return; /* no move to itself XXX - ``shouldn't happen'' */ RDEBUG(("moveadd: def %d use %d\n", ASGNUM(def), ASGNUM(use))); r = WORKLISTMOVEADD(use, def); MOVELISTADD(def, r); MOVELISTADD(use, r); } /* * Traverse arguments backwards. * XXX - can this be tricked in some other way? */ static void argswalk(NODE *p) { if (p->n_op == CM) { argswalk(p->n_left); insnwalk(p->n_right); } else insnwalk(p); } /* * Add to (or remove from) live set variables that must not * be clobbered when traversing down on the other leg for * a BITYPE node. */ static void setlive(NODE *p, int set, REGW *rv) { if (rv != NULL) { set ? LIVEADDR(rv) : LIVEDELR(rv); return; } if (p->n_regw != NULL) { set ? LIVEADDR(p->n_regw) : LIVEDELR(p->n_regw); return; } switch (optype(p->n_op)) { case LTYPE: if (p->n_op == REG || p->n_op == TEMP) set ? LIVEADD(regno(p)) : LIVEDEL(regno(p)); break; case BITYPE: setlive(p->n_right, set, rv); /* FALLTHROUGH */ case UTYPE: setlive(p->n_left, set, rv); break; } } /* * Add edges for temporary w against all temporaries that may be * used simultaneously (like index registers). */ static void addedge_r(NODE *p, REGW *w) { RRDEBUG(("addedge_r: node %p regw %p\n", p, w)); if (p->n_regw != NULL) { AddEdge(p->n_regw, w); return; } if (optype(p->n_op) == BITYPE) addedge_r(p->n_right, w); if (optype(p->n_op) != LTYPE) addedge_r(p->n_left, w); } /* * Do the in-tree part of liveness analysis. (the difficult part) * * Walk down the tree in reversed-evaluation order (backwards). * The moves and edges inserted and evaluation order for * instructions when code is emitted is described here, hence * this code runs the same but backwards. * * 2-op reclaim LEFT: eval L, move to DEST, eval R. * moveadd L,DEST; addedge DEST,R * 2-op reclaim LEFT DORIGHT: eval R, eval L, move to DEST. * moveadd L,DEST; addedge DEST,R; addedge L,R * 2-op reclaim RIGHT; eval L, eval R, move to DEST. * moveadd R,DEST; addedge DEST,L; addedge L,R * 2-op reclaim RIGHT DORIGHT: eval R, move to DEST, eval L. * moveadd R,DEST; addedge DEST,L * 3-op: eval L, eval R * addedge L,R * 3-op DORIGHT: eval R, eval L * addedge L,R * * Instructions with special needs are handled just like these variants, * with the exception of extra added moves and edges. * Moves to special regs are scheduled after the evaluation of both legs. */ static void insnwalk(NODE *p) { int o = p->n_op; struct optab *q = &table[TBLIDX(p->n_su)]; REGW *lr, *rr, *rv, *r, *rrv, *lrv; NODE *lp, *rp; int i, n; RDEBUG(("insnwalk %p\n", p)); rv = p->n_regw; rrv = lrv = NULL; if (p->n_op == ASSIGN && (p->n_left->n_op == TEMP || p->n_left->n_op == REG)) { lr = p->n_left->n_op == TEMP ? nblock : ablock; i = regno(p->n_left); LIVEDEL(i); /* remove assigned temp from live set */ addalledges(&lr[i]); } /* Add edges for the result of this node */ if (rv && (q->visit & INREGS || o == TEMP || o == REG)) addalledges(rv); /* special handling of CALL operators */ if (callop(o)) { if (rv) moveadd(rv, &ablock[RETREG(p->n_type)]); for (i = 0; tempregs[i] >= 0; i++) addalledges(&ablock[tempregs[i]]); } /* for special return value registers add moves */ if ((q->needs & NSPECIAL) && (n = rspecial(q, NRES)) >= 0) { rv = &ablock[n]; moveadd(p->n_regw, rv); } /* Check leaves for results in registers */ lr = optype(o) != LTYPE ? p->n_left->n_regw : NULL; lp = optype(o) != LTYPE ? p->n_left : NULL; rr = optype(o) == BITYPE ? p->n_right->n_regw : NULL; rp = optype(o) == BITYPE ? p->n_right : NULL; /* simple needs */ n = ncnt(q->needs); for (i = 0; i < n; i++) { #if 1 static int ncl[] = { 0, NASL, NBSL, NCSL, NDSL }; static int ncr[] = { 0, NASR, NBSR, NCSR, NDSR }; int j; /* edges are already added */ if ((r = &p->n_regw[1+i])->r_class == -1) { r = p->n_regw; } else { AddEdge(r, p->n_regw); addalledges(r); } if (optype(o) != LTYPE && (q->needs & ncl[CLASS(r)]) == 0) addedge_r(p->n_left, r); if (optype(o) == BITYPE && (q->needs & ncr[CLASS(r)]) == 0) addedge_r(p->n_right, r); for (j = i + 1; j < n; j++) { if (p->n_regw[j+1].r_class == -1) continue; AddEdge(r, &p->n_regw[j+1]); } #else if ((r = &p->n_regw[1+i])->r_class == -1) continue; addalledges(r); if (optype(o) != LTYPE && (q->needs & NASL) == 0) addedge_r(p->n_left, r); if (optype(o) == BITYPE && (q->needs & NASR) == 0) addedge_r(p->n_right, r); #endif } /* special needs */ if (q->needs & NSPECIAL) { struct rspecial *rc; for (rc = nspecial(q); rc->op; rc++) { switch (rc->op) { #define ONLY(c,s) if (c) s(c, &ablock[rc->num]) case NLEFT: addalledges(&ablock[rc->num]); ONLY(lr, moveadd); break; case NOLEFT: addedge_r(p->n_left, &ablock[rc->num]); break; case NRIGHT: addalledges(&ablock[rc->num]); ONLY(rr, moveadd); break; case NORIGHT: addedge_r(p->n_right, &ablock[rc->num]); break; case NEVER: addalledges(&ablock[rc->num]); break; #undef ONLY } } } if (o == ASSIGN) { /* avoid use of unhandled registers */ if (p->n_left->n_op == REG && !TESTBIT(validregs, regno(p->n_left))) lr = NULL; if (p->n_right->n_op == REG && !TESTBIT(validregs, regno(p->n_right))) rr = NULL; /* needs special treatment */ if (lr && rr) moveadd(lr, rr); if (lr && rv) moveadd(lr, rv); if (rr && rv) moveadd(rr, rv); } else if (callop(o)) { int *c; for (c = livecall(p); *c != -1; c++) { addalledges(ablock + *c); LIVEADD(*c); } } else if (q->rewrite & (RESC1|RESC2|RESC3)) { if (lr && rr) AddEdge(lr, rr); } else if (q->rewrite & RLEFT) { if (lr && rv) moveadd(rv, lr), lrv = rv; if (rv && rp) addedge_r(rp, rv); } else if (q->rewrite & RRIGHT) { if (rr && rv) moveadd(rv, rr), rrv = rv; if (rv && lp) addedge_r(lp, rv); } switch (optype(o)) { case BITYPE: if (p->n_op == ASSIGN && (p->n_left->n_op == TEMP || p->n_left->n_op == REG)) { /* only go down right node */ insnwalk(p->n_right); } else if (callop(o)) { insnwalk(p->n_left); /* Do liveness analysis on arguments (backwards) */ argswalk(p->n_right); } else if ((p->n_su & DORIGHT) == 0) { setlive(p->n_left, 1, lrv); insnwalk(p->n_right); setlive(p->n_left, 0, lrv); insnwalk(p->n_left); } else { setlive(p->n_right, 1, rrv); insnwalk(p->n_left); setlive(p->n_right, 0, rrv); insnwalk(p->n_right); } break; case UTYPE: insnwalk(p->n_left); break; case LTYPE: switch (o) { case TEMP: case REG: i = regno(p); rr = (o == TEMP ? &nblock[i] : &ablock[i]); if (rv != rr) { addalledges(rr); moveadd(rv, rr); } LIVEADD(i); break; case OREG: /* XXX - not yet */ break; default: break; } break; } } static bittype **gen, **kill, **in, **out; //static int ntemp, emax; static void unionize(NODE *p, int bb) { int i, o, ty; if ((o = p->n_op) == TEMP) { #ifdef notyet for (i = 0; i < szty(p->n_type); i++) { BITSET(gen[bb], (regno(p) - tempmin+i+MAXREGS)); } #else i = 0; BITSET(gen[bb], (regno(p) - tempmin+i+MAXREGS)); #endif } else if (o == REG) { BITSET(gen[bb], regno(p)); } if (asgop(o)) { if (p->n_left->n_op == TEMP) { int b = regno(p->n_left) - tempmin+MAXREGS; #ifdef notyet for (i = 0; i < szty(p->n_type); i++) { BITCLEAR(gen[bb], (b+i)); BITSET(kill[bb], (b+i)); } #else i = 0; BITCLEAR(gen[bb], (b+i)); BITSET(kill[bb], (b+i)); #endif unionize(p->n_right, bb); return; } else if (p->n_left->n_op == REG) { int b = regno(p->n_left); BITCLEAR(gen[bb], b); BITSET(kill[bb], b); unionize(p->n_right, bb); return; } } ty = optype(o); if (ty != LTYPE) unionize(p->n_left, bb); if (ty == BITYPE) unionize(p->n_right, bb); } /* * Do variable liveness analysis. Only analyze the long-lived * variables, and save the live-on-exit temporaries in a bit-field * at the end of each basic block. This bit-field is later used * when doing short-range liveness analysis in Build(). */ static void LivenessAnalysis(void) { extern struct basicblock bblocks; struct basicblock *bb; struct interpass *ip; int i, bbnum; /* * generate the gen-kill sets for all basic blocks. */ DLIST_FOREACH(bb, &bblocks, bbelem) { bbnum = bb->bbnum; for (ip = bb->last; ; ip = DLIST_PREV(ip, qelem)) { /* gen/kill is 'p', this node is 'n' */ if (ip->type == IP_NODE) unionize(ip->ip_node, bbnum); if (ip == bb->first) break; } memcpy(in[bbnum], gen[bbnum], BIT2BYTE(xbits)); #ifdef PCC_DEBUG #define PRTRG(x) printf("%d ", i < MAXREGS ? i : i + tempmin-MAXREGS) if (rdebug) { printf("basic block %d\ngen: ", bbnum); for (i = 0; i < xbits; i++) if (TESTBIT(gen[bbnum], i)) PRTRG(i); printf("\nkill: "); for (i = 0; i < xbits; i++) if (TESTBIT(kill[bbnum], i)) PRTRG(i); printf("\n"); } #endif } } #define RUP(x) (((x)+NUMBITS-1)/NUMBITS) #define SETCOPY(t,f,i,n) for (i = 0; i < RUP(n); i++) t[i] = f[i] #define SETSET(t,f,i,n) for (i = 0; i < RUP(n); i++) t[i] |= f[i] #define SETCLEAR(t,f,i,n) for (i = 0; i < RUP(n); i++) t[i] &= ~f[i] #define SETCMP(v,t,f,i,n) for (i = 0; i < RUP(n); i++) \ if (t[i] != f[i]) v = 1 /* * Build the set of interference edges and adjacency list. */ static void Build(struct interpass *ipole) { extern struct basicblock bblocks; struct basicblock bbfake; struct interpass *ip; struct basicblock *bb; struct cfgnode *cn; extern int nbblocks; bittype *saved; int i, j, again; if (xtemps == 0) { /* * No basic block splitup is done if not optimizing, * so fake one basic block to keep the liveness analysis * happy. */ nbblocks = 1; bbfake.bbnum = 0; bbfake.last = DLIST_PREV(ipole, qelem); bbfake.first = DLIST_NEXT(ipole, qelem); DLIST_INIT(&bblocks, bbelem); DLIST_INSERT_AFTER(&bblocks, &bbfake, bbelem); SLIST_INIT(&bbfake.children); } /* Just fetch space for the temporaries from stack */ gen = alloca(nbblocks*sizeof(bittype*)); kill = alloca(nbblocks*sizeof(bittype*)); in = alloca(nbblocks*sizeof(bittype*)); out = alloca(nbblocks*sizeof(bittype*)); for (i = 0; i < nbblocks; i++) { BITALLOC(gen[i],alloca,xbits); BITALLOC(kill[i],alloca,xbits); BITALLOC(in[i],alloca,xbits); BITALLOC(out[i],alloca,xbits); } BITALLOC(saved,alloca,xbits); LivenessAnalysis(); /* register variable temporaries are live */ for (i = 0; i < NPERMREG-1; i++) { if (nsavregs[i]) continue; BITSET(out[nbblocks-1], (i+MAXREGS)); for (j = i+1; j < NPERMREG-1; j++) { if (nsavregs[j]) continue; AddEdge(&nblock[i+tempmin], &nblock[j+tempmin]); } } /* do liveness analysis on basic block level */ do { again = 0; /* XXX - loop should be in reversed execution-order */ DLIST_FOREACH_REVERSE(bb, &bblocks, bbelem) { int i = bb->bbnum; SETCOPY(saved, out[i], j, xbits); SLIST_FOREACH(cn, &bb->children, cfgelem) { SETSET(out[i], in[cn->bblock->bbnum], j, xbits); } SETCMP(again, saved, out[i], j, xbits); SETCOPY(saved, in[i], j, xbits); SETCOPY(in[i], out[i], j, xbits); SETCLEAR(in[i], kill[i], j, xbits); SETSET(in[i], gen[i], j, xbits); SETCMP(again, saved, in[i], j, xbits); } } while (again); #ifdef PCC_DEBUG if (rdebug) { DLIST_FOREACH(bb, &bblocks, bbelem) { printf("basic block %d\nin: ", bb->bbnum); for (i = 0; i < xbits; i++) if (TESTBIT(in[bb->bbnum], i)) PRTRG(i); printf("\nout: "); for (i = 0; i < xbits; i++) if (TESTBIT(out[bb->bbnum], i)) PRTRG(i); printf("\n"); } } #endif DLIST_FOREACH(bb, &bblocks, bbelem) { RDEBUG(("liveadd bb %d\n", bb->bbnum)); i = bb->bbnum; for (j = 0; j < xbits; j += NUMBITS) live[j/NUMBITS] = 0; SETCOPY(live, out[i], j, xbits); for (ip = bb->last; ; ip = DLIST_PREV(ip, qelem)) { if (ip->type == IP_NODE) insnwalk(ip->ip_node); if (ip == bb->first) break; } } #ifdef PCC_DEBUG if (rdebug) { int i; struct AdjSet *w; ADJL *x; REGW *y; MOVL *m; printf("Interference edges\n"); for (i = 0; i < 256; i++) { if ((w = edgehash[i]) == NULL) continue; for (; w; w = w->next) printf("%d <-> %d\n", ASGNUM(w->u), ASGNUM(w->v)); } printf("Degrees\n"); DLIST_FOREACH(y, &initial, link) { printf("%d (%c): trivial [%d] ", ASGNUM(y), CLASS(y)+'@', trivially_colorable(y)); for (x = ADJLIST(y); x; x = x->r_next) { if (ONLIST(x->a_temp) != &selectStack && ONLIST(x->a_temp) != &coalescedNodes) printf("%d ", ASGNUM(x->a_temp)); else printf("(%d) ", ASGNUM(x->a_temp)); } printf("\n"); } printf("Move nodes\n"); DLIST_FOREACH(y, &initial, link) { if (MOVELIST(y) == NULL) continue; printf("%d: ", ASGNUM(y)); for (m = MOVELIST(y); m; m = m->next) { REGW *yy = m->regm->src == y ? m->regm->dst : m->regm->src; printf("%d ", ASGNUM(yy)); } printf("\n"); } } #endif } static void EnableMoves(REGW *n) { MOVL *l; REGM *m; for (l = MOVELIST(n); l; l = l->next) { m = l->regm; if (m->queue != ACTIVE) continue; DLIST_REMOVE(m, link); PUSHMLIST(m, worklistMoves, WLIST); } } static void EnableAdjMoves(REGW *nodes) { ADJL *w; REGW *n; EnableMoves(nodes); for (w = ADJLIST(nodes); w; w = w->r_next) { n = w->a_temp; if (ONLIST(n) == &selectStack || ONLIST(n) == &coalescedNodes) continue; EnableMoves(w->a_temp); } } /* * Decrement the degree of node w for class c. */ static void DecrementDegree(REGW *w, int c) { int wast; RRDEBUG(("DecrementDegree: w %d, c %d\n", ASGNUM(w), c)); wast = trivially_colorable(w); NCLASS(w, c)--; if (wast == trivially_colorable(w)) return; EnableAdjMoves(w); DELWLIST(w); ONLIST(w) = 0; if (MoveRelated(w)) { PUSHWLIST(w, freezeWorklist); } else { PUSHWLIST(w, simplifyWorklist); } } static void Simplify(void) { REGW *w; ADJL *l; w = POPWLIST(simplifyWorklist); PUSHWLIST(w, selectStack); RDEBUG(("Simplify: node %d class %d\n", ASGNUM(w), w->r_class)); l = w->r_adjList; for (; l; l = l->r_next) { if (ONLIST(l->a_temp) == &selectStack || ONLIST(l->a_temp) == &coalescedNodes) continue; DecrementDegree(l->a_temp, w->r_class); } } static REGW * GetAlias(REGW *n) { if (ONLIST(n) == &coalescedNodes) return GetAlias(ALIAS(n)); return n; } static int OK(REGW *t, REGW *r) { RDEBUG(("OK: t %d CLASS(t) %d adjSet(%d,%d)=%d\n", ASGNUM(t), CLASS(t), ASGNUM(t), ASGNUM(r), adjSet(t, r))); #ifdef PCC_DEBUG if (rdebug > 1) { ADJL *w; int ndeg = 0; printf("OK degree: "); for (w = ADJLIST(t); w; w = w->r_next) { if (ONLIST(w->a_temp) != &selectStack && ONLIST(w->a_temp) != &coalescedNodes) printf("%c%d ", CLASS(w->a_temp)+'@', ASGNUM(w->a_temp)), ndeg++; else printf("(%d) ", ASGNUM(w->a_temp)); } printf("\n"); #if 0 if (ndeg != DEGREE(t) && DEGREE(t) >= 0) printf("!!!ndeg %d != DEGREE(t) %d\n", ndeg, DEGREE(t)); #endif } #endif if (trivially_colorable(t) || ONLIST(t) == &precolored || (adjSet(t, r) || !aliasmap(CLASS(t), COLOR(r))))/* XXX - check aliasmap */ return 1; return 0; } static int adjok(REGW *v, REGW *u) { ADJL *w; REGW *t; RDEBUG(("adjok\n")); for (w = ADJLIST(v); w; w = w->r_next) { t = w->a_temp; if (ONLIST(t) == &selectStack || ONLIST(t) == &coalescedNodes) continue; if (OK(t, u) == 0) return 0; } RDEBUG(("adjok returns OK\n")); return 1; } #define oldcons /* check some more */ /* * Do a conservative estimation of whether two temporaries can * be coalesced. This is "Briggs-style" check. * Neither u nor v is precolored when called. */ static int Conservative(REGW *u, REGW *v) { ADJL *w, *ww; REGW *n; #ifdef oldcons int i, ncl[NUMCLASS+1]; if (CLASS(u) != CLASS(v)) comperr("Conservative: u(%d = %d), v(%d = %d)", ASGNUM(u), CLASS(u), ASGNUM(v), CLASS(v)); for (i = 0; i < NUMCLASS+1; i++) ncl[i] = 0; RDEBUG(("Conservative (%d,%d)\n", ASGNUM(u), ASGNUM(v))); for (w = ADJLIST(u); w; w = w->r_next) { n = w->a_temp; if (ONLIST(n) == &selectStack || ONLIST(n) == &coalescedNodes) continue; for (ww = ADJLIST(v); ww; ww = ww->r_next) if (ww->a_temp == n) break; if (ww) continue; if (!trivially_colorable(n)) ncl[CLASS(n)]++; } for (w = ADJLIST(v); w; w = w->r_next) { n = w->a_temp; if (ONLIST(n) == &selectStack || ONLIST(n) == &coalescedNodes) continue; if (!trivially_colorable(n)) ncl[CLASS(n)]++; } i = trivially_colorable_p(CLASS(u), ncl); #endif { int xncl[NUMCLASS+1], mcl = 0, j; for (j = 0; j < NUMCLASS+1; j++) xncl[j] = 0; /* * Increment xncl[class] up to K for each class. * If all classes has reached K then check colorability and return. */ for (w = ADJLIST(u); w; w = w->r_next) { n = w->a_temp; if (ONLIST(n) == &selectStack || ONLIST(n) == &coalescedNodes) continue; if (xncl[CLASS(n)] == regK[CLASS(n)]) continue; if (!trivially_colorable(n)) xncl[CLASS(n)]++; if (xncl[CLASS(n)] < regK[CLASS(n)]) continue; if (++mcl == NUMCLASS) goto out; /* cannot get more out of it */ } for (w = ADJLIST(v); w; w = w->r_next) { n = w->a_temp; if (ONLIST(n) == &selectStack || ONLIST(n) == &coalescedNodes) continue; if (xncl[CLASS(n)] == regK[CLASS(n)]) continue; /* ugly: have we been here already? */ for (ww = ADJLIST(u); ww; ww = ww->r_next) if (ww->a_temp == n) break; if (ww) continue; if (!trivially_colorable(n)) xncl[CLASS(n)]++; if (xncl[CLASS(n)] < regK[CLASS(n)]) continue; if (++mcl == NUMCLASS) break; } out: j = trivially_colorable_p(CLASS(u), xncl); #ifdef oldcons if (j != i) comperr("Conservative: j %d i %d", j, i); #else return j; #endif } #ifdef oldcons RDEBUG(("Conservative i=%d\n", i)); return i; #endif } static void AddWorkList(REGW *w) { if (ONLIST(w) != &precolored && !MoveRelated(w) && trivially_colorable(w)) { DELWLIST(w); PUSHWLIST(w, simplifyWorklist); } } static void Combine(REGW *u, REGW *v) { MOVL *m; ADJL *l; REGW *t; RDEBUG(("Combine (%d,%d)\n", ASGNUM(u), ASGNUM(v))); if (ONLIST(v) == &freezeWorklist) { DELWLIST(v); } else { DELWLIST(v); } PUSHWLIST(v, coalescedNodes); ALIAS(v) = u; if (rdebug) { printf("adjlist(%d): ", ASGNUM(v)); for (l = ADJLIST(v); l; l = l->r_next) printf("%d ", l->a_temp->nodnum); printf("\n"); } #if 1 { MOVL *m0 = MOVELIST(v); for (m0 = MOVELIST(v); m0; m0 = m0->next) { for (m = MOVELIST(u); m; m = m->next) if (m->regm == m0->regm) break; /* Already on list */ if (m) continue; /* already on list */ MOVELISTADD(u, m0->regm); } } #else if ((m = MOVELIST(u))) { while (m->next) m = m->next; m->next = MOVELIST(v); } else MOVELIST(u) = MOVELIST(v); #endif EnableMoves(v); for (l = ADJLIST(v); l; l = l->r_next) { t = l->a_temp; if (ONLIST(t) == &selectStack || ONLIST(t) == &coalescedNodes) continue; /* Do not add edge if u cannot affect the colorability of t */ /* XXX - check aliasmap */ if (ONLIST(u) != &precolored || aliasmap(CLASS(t), COLOR(u))) AddEdge(t, u); DecrementDegree(t, CLASS(v)); } if (!trivially_colorable(u) && ONLIST(u) == &freezeWorklist) { DELWLIST(u); PUSHWLIST(u, spillWorklist); } if (rdebug) { ADJL *w; printf("Combine %d class (%d): ", ASGNUM(u), CLASS(u)); for (w = ADJLIST(u); w; w = w->r_next) { if (ONLIST(w->a_temp) != &selectStack && ONLIST(w->a_temp) != &coalescedNodes) printf("%d ", ASGNUM(w->a_temp)); else printf("(%d) ", ASGNUM(w->a_temp)); } printf("\n"); } } static void Coalesce(void) { REGM *m; REGW *x, *y, *u, *v; m = POPMLIST(worklistMoves); x = GetAlias(m->src); y = GetAlias(m->dst); if (ONLIST(y) == &precolored) u = y, v = x; else u = x, v = y; RDEBUG(("Coalesce: src %d dst %d u %d v %d x %d y %d\n", ASGNUM(m->src), ASGNUM(m->dst), ASGNUM(u), ASGNUM(v), ASGNUM(x), ASGNUM(y))); if (CLASS(m->src) != CLASS(m->dst)) comperr("Coalesce: src class %d, dst class %d", CLASS(m->src), CLASS(m->dst)); if (u == v) { RDEBUG(("Coalesce: u == v\n")); PUSHMLIST(m, coalescedMoves, COAL); AddWorkList(u); } else if (ONLIST(v) == &precolored || adjSet(u, v)) { RDEBUG(("Coalesce: constrainedMoves\n")); PUSHMLIST(m, constrainedMoves, CONSTR); AddWorkList(u); AddWorkList(v); } else if ((ONLIST(u) == &precolored && adjok(v, u)) || (ONLIST(u) != &precolored && Conservative(u, v))) { RDEBUG(("Coalesce: Conservative\n")); PUSHMLIST(m, coalescedMoves, COAL); Combine(u, v); AddWorkList(u); } else { RDEBUG(("Coalesce: activeMoves\n")); PUSHMLIST(m, activeMoves, ACTIVE); } } static void FreezeMoves(REGW *u) { MOVL *w, *o; REGM *m; REGW *z; REGW *x, *y, *v; for (w = MOVELIST(u); w; w = w->next) { m = w->regm; if (m->queue != WLIST && m->queue != ACTIVE) continue; x = m->src; y = m->dst; if (GetAlias(y) == GetAlias(u)) v = GetAlias(x); else v = GetAlias(y); RDEBUG(("FreezeMoves: u %d (%d,%d) v %d\n", ASGNUM(u),ASGNUM(x),ASGNUM(y),ASGNUM(v))); DLIST_REMOVE(m, link); PUSHMLIST(m, frozenMoves, FROZEN); if (ONLIST(v) != &freezeWorklist) continue; for (o = MOVELIST(v); o; o = o->next) if (o->regm->queue == WLIST || o->regm->queue == ACTIVE) break; if (o == NULL) { z = v; DELWLIST(z); PUSHWLIST(z, simplifyWorklist); } } } static void Freeze(void) { REGW *u; /* XXX * Should check if the moves to freeze have exactly the same * interference edges. If they do, coalesce them instead, it * may free up other nodes that they interfere with. */ u = POPWLIST(freezeWorklist); PUSHWLIST(u, simplifyWorklist); RDEBUG(("Freeze %d\n", ASGNUM(u))); FreezeMoves(u); } static void SelectSpill(void) { REGW *w; RDEBUG(("SelectSpill\n")); if (rdebug) DLIST_FOREACH(w, &spillWorklist, link) printf("SelectSpill: %d\n", ASGNUM(w)); /* First check if we can spill register variables */ DLIST_FOREACH(w, &spillWorklist, link) { if (w >= &nblock[tempmin] && w < &nblock[basetemp]) break; } if (w == &spillWorklist) { /* try to find another long-range variable */ DLIST_FOREACH(w, &spillWorklist, link) { if (w >= &nblock[tempmin] && w < &nblock[tempmax]) break; } } if (w == &spillWorklist) { /* no heuristics, just fetch first element */ /* but not if leaf */ DLIST_FOREACH(w, &spillWorklist, link) { if (w->r_nclass[0] == 0) break; } } if (w == &spillWorklist) { /* Eh, only leaves :-/ Try anyway */ /* May not be useable */ w = DLIST_NEXT(&spillWorklist, link); } DLIST_REMOVE(w, link); PUSHWLIST(w, simplifyWorklist); RDEBUG(("Freezing node %d\n", ASGNUM(w))); FreezeMoves(w); } /* * Set class on long-lived temporaries based on its type. */ static void traclass(NODE *p) { REGW *nb; if (p->n_op != TEMP) return; nb = &nblock[regno(p)]; if (CLASS(nb) == 0) CLASS(nb) = gclass(p->n_type); } static void paint(NODE *p) { struct optab *q; REGW *w, *ww; int i; if (p->n_regw != NULL) { /* Must color all allocated regs also */ ww = w = p->n_regw; q = &table[TBLIDX(p->n_su)]; p->n_reg = COLOR(w); w++; if (q->needs & ALLNEEDS) for (i = 0; i < ncnt(q->needs); i++) { if (w->r_class == -1) p->n_reg |= ENCRA(COLOR(ww), i); else p->n_reg |= ENCRA(COLOR(w), i); w++; } } else p->n_reg = -1; if (p->n_op == TEMP) { REGW *nb = &nblock[regno(p)]; regno(p) = COLOR(nb); if (TCLASS(p->n_su) == 0) SCLASS(p->n_su, CLASS(nb)); p->n_op = REG; p->n_lval = 0; } } static void AssignColors(struct interpass *ip) { int okColors, c; REGW *o, *w; ADJL *x; RDEBUG(("AssignColors\n")); while (!WLISTEMPTY(selectStack)) { w = POPWLIST(selectStack); okColors = classmask(CLASS(w)); RDEBUG(("classmask av %d, class %d: %x\n", w->nodnum, CLASS(w), okColors)); for (x = ADJLIST(w); x; x = x->r_next) { o = GetAlias(x->a_temp); RRDEBUG(("Adj(%d): %d (%d)\n", ASGNUM(w), ASGNUM(o), ASGNUM(x->a_temp))); if (ONLIST(o) == &coloredNodes || ONLIST(o) == &precolored) { c = aliasmap(CLASS(w), COLOR(o)); RRDEBUG(("aliasmap in class %d by color %d: " "%x, okColors %x\n", CLASS(w), COLOR(o), c, okColors)); okColors &= ~c; } } if (okColors == 0) { PUSHWLIST(w, spilledNodes); RDEBUG(("Spilling node %d\n", ASGNUM(w))); } else { PUSHWLIST(w, coloredNodes); c = ffs(okColors)-1; COLOR(w) = color2reg(c, CLASS(w)); RDEBUG(("Coloring %d with %s, free %x\n", ASGNUM(w), rnames[COLOR(w)], okColors)); } } DLIST_FOREACH(w, &coalescedNodes, link) { REGW *ww = GetAlias(w); COLOR(w) = COLOR(ww); if (ONLIST(ww) == &spilledNodes) { RDEBUG(("coalesced node %d spilled\n", w->nodnum)); ww = DLIST_PREV(w, link); DLIST_REMOVE(w, link); PUSHWLIST(w, spilledNodes); w = ww; } else RDEBUG(("Giving coalesced node %d color %s\n", w->nodnum, rnames[COLOR(w)])); } if (rdebug) DLIST_FOREACH(w, &coloredNodes, link) printf("%d: color %s\n", ASGNUM(w), rnames[COLOR(w)]); if (DLIST_ISEMPTY(&spilledNodes, link)) { struct interpass *ip2; DLIST_FOREACH(ip2, ip, qelem) if (ip2->type == IP_NODE) walkf(ip2->ip_node, paint); } } static REGW *spole; /* * Store all spilled nodes in memory by fetching a temporary on the stack. * Will never end up here if not optimizing. */ static void longtemp(NODE *p) { REGW *w; if (p->n_op != TEMP) return; /* XXX - should have a bitmask to find temps to convert */ DLIST_FOREACH(w, spole, link) { if (w != &nblock[regno(p)]) continue; if (w->r_class == 0) { w->r_color = BITOOR(freetemp(szty(p->n_type))); w->r_class = 1; } p->n_op = OREG; p->n_lval = w->r_color; p->n_rval = FPREG; p->n_regw = NULL; break; } } static struct interpass *cip; /* * Rewrite a tree by storing a variable in memory. * XXX - must check if basic block structure is destroyed! */ static void shorttemp(NODE *p) { struct interpass *nip; struct optab *q; REGW *w; NODE *l, *r; int off; /* XXX - optimize this somewhat */ DLIST_FOREACH(w, spole, link) { if (w != p->n_regw) continue; /* XXX - use canaddr() */ if (p->n_op == OREG || p->n_op == NAME) { DLIST_REMOVE(w, link); RDEBUG(("Node %d already in memory\n", ASGNUM(w))); break; } RDEBUG(("rewriting node %d\n", ASGNUM(w))); off = BITOOR(freetemp(szty(p->n_type))); l = mklnode(OREG, off, FPREG, p->n_type); r = talloc(); /* * If this is a binode which reclaim a leg, and it had * to walk down the other leg first, then it must be * split below this node instead. */ q = &table[TBLIDX(p->n_su)]; if (optype(p->n_op) == BITYPE && (q->rewrite & RLEFT && (p->n_su & DORIGHT) == 0) && (TBLIDX(p->n_right->n_su) != 0)) { *r = *l; nip = ipnode(mkbinode(ASSIGN, l, p->n_left, p->n_type)); p->n_left = r; } else if (optype(p->n_op) == BITYPE && (q->rewrite & RRIGHT && (p->n_su & DORIGHT) != 0) && (TBLIDX(p->n_left->n_su) != 0)) { *r = *l; nip = ipnode(mkbinode(ASSIGN, l, p->n_right, p->n_type)); p->n_right = r; } else { *r = *p; nip = ipnode(mkbinode(ASSIGN, l, r, p->n_type)); *p = *l; } DLIST_INSERT_BEFORE(cip, nip, qelem); DLIST_REMOVE(w, link); break; } } /* * Change the TEMPs in the ipole list to stack variables. */ static void treerewrite(struct interpass *ipole, REGW *rpole) { struct interpass *ip; spole = rpole; DLIST_FOREACH(ip, ipole, qelem) { if (ip->type != IP_NODE) continue; cip = ip; walkf(ip->ip_node, shorttemp); /* convert temps to oregs */ } if (!DLIST_ISEMPTY(spole, link)) comperr("treerewrite not empty"); } /* * Change the TEMPs in the ipole list to stack variables. */ static void leafrewrite(struct interpass *ipole, REGW *rpole) { extern NODE *nodepole; extern int thisline; struct interpass *ip; spole = rpole; DLIST_FOREACH(ip, ipole, qelem) { if (ip->type != IP_NODE) continue; nodepole = ip->ip_node; thisline = ip->lineno; walkf(ip->ip_node, longtemp); /* convert temps to oregs */ } nodepole = NIL; } /* * Avoid copying spilled argument to new position on stack. */ static int temparg(struct interpass *ipole, REGW *w) { struct interpass *ip; NODE *p; ip = DLIST_NEXT(ipole, qelem); /* PROLOG */ ip = DLIST_NEXT(ip, qelem); /* first DEFLAB */ ip = DLIST_NEXT(ip, qelem); /* first NODE */ for (; ip->type != IP_DEFLAB; ip = DLIST_NEXT(ip, qelem)) { if (ip->type == IP_ASM) continue; p = ip->ip_node; #ifdef notdef /* register args may already have been put on stack */ if (p->n_op != ASSIGN || p->n_left->n_op != TEMP) comperr("temparg"); #endif if (p->n_right->n_op != OREG) continue; /* arg in register */ if (w != &nblock[regno(p->n_left)]) continue; w->r_color = p->n_right->n_lval; tfree(p); /* Cannot DLIST_REMOVE here, would break basic blocks */ /* Make it a nothing instead */ ip->type = IP_ASM; ip->ip_asm=""; return 1; } return 0; } #define ONLYPERM 1 #define LEAVES 2 #define SMALL 3 /* * Scan the whole function and search for temporaries to be stored * on-stack. * * Be careful to not destroy the basic block structure in the first scan. */ static int RewriteProgram(struct interpass *ip) { REGW shortregs, longregs, saveregs, *q; REGW *w; int rwtyp; RDEBUG(("RewriteProgram\n")); DLIST_INIT(&shortregs, link); DLIST_INIT(&longregs, link); DLIST_INIT(&saveregs, link); /* sort the temporaries in three queues, short, long and perm */ while (!DLIST_ISEMPTY(&spilledNodes, link)) { w = DLIST_NEXT(&spilledNodes, link); DLIST_REMOVE(w, link); if (w >= &nblock[tempmin] && w < &nblock[basetemp]) { q = &saveregs; } else if (w >= &nblock[basetemp] && w < &nblock[tempmax]) { q = &longregs; } else q = &shortregs; DLIST_INSERT_AFTER(q, w, link); } #ifdef PCC_DEBUG if (rdebug) { printf("permanent: "); DLIST_FOREACH(w, &saveregs, link) printf("%d ", ASGNUM(w)); printf("\nlong-lived: "); DLIST_FOREACH(w, &longregs, link) printf("%d ", ASGNUM(w)); printf("\nshort-lived: "); DLIST_FOREACH(w, &shortregs, link) printf("%d ", ASGNUM(w)); printf("\n"); } #endif rwtyp = 0; if (!DLIST_ISEMPTY(&saveregs, link)) { rwtyp = ONLYPERM; DLIST_FOREACH(w, &saveregs, link) { int num = w - nblock - tempmin; nsavregs[num] = 1; } } if (!DLIST_ISEMPTY(&longregs, link)) { rwtyp = LEAVES; DLIST_FOREACH(w, &longregs, link) { w->r_class = xtemps ? temparg(ip, w) : 0; } } if (rwtyp == LEAVES) { leafrewrite(ip, &longregs); rwtyp = ONLYPERM; } if (rwtyp == 0 && !DLIST_ISEMPTY(&shortregs, link)) { /* Must rewrite the trees */ treerewrite(ip, &shortregs); // if (xtemps) // comperr("treerewrite"); rwtyp = SMALL; } RDEBUG(("savregs %x rwtyp %d\n", 0, rwtyp)); return rwtyp; } #ifdef PCC_DEBUG /* * Print TEMP/REG contents in a node. */ void prtreg(FILE *fp, NODE *p) { int i, n = p->n_su == -1 ? 0 : ncnt(table[TBLIDX(p->n_su)].needs); if (use_regw) { fprintf(fp, "TEMP "); if (p->n_regw != NULL) { for (i = 0; i < n+1; i++) fprintf(fp, "%d ", p->n_regw[i].nodnum); } else fprintf(fp, ""); } else { fprintf(fp, "REG "); if (p->n_reg != -1) { for (i = 0; i < n+1; i++) fprintf(fp, "%s ", rnames[DECRA(p->n_reg, i)]); } else fprintf(fp, ""); } } #endif #ifdef notyet /* * Assign instructions, calculate evaluation order and * set temporary register numbers. */ static void insgen() { geninsn(); /* instruction assignment */ sucomp(); /* set evaluation order */ slong(); /* set long temp types */ sshort(); /* set short temp numbers */ } #endif /* * Do register allocation for trees by graph-coloring. */ void ngenregs(struct interpass *ipole) { extern NODE *nodepole; struct interpass_prolog *ipp, *epp; struct interpass *ip; int i, j, tbits; int uu[NPERMREG] = { -1 }; int xnsavregs[NPERMREG]; int beenhere = 0; TWORD type; DLIST_INIT(&lunused, link); DLIST_INIT(&lused, link); /* * Do some setup before doing the real thing. */ ipp = (struct interpass_prolog *)DLIST_NEXT(ipole, qelem); epp = (struct interpass_prolog *)DLIST_PREV(ipole, qelem); tempmin = ipp->ip_tmpnum; tempmax = epp->ip_tmpnum; /* * Allocate space for the permanent registers in the * same block as the long-lived temporaries. * These temporaries will be handled the same way as * all other variables. */ basetemp = tempmin; nsavregs = xnsavregs; for (i = 0; i < NPERMREG; i++) xnsavregs[i] = 0; ndontregs = uu; /* currently never avoid any regs */ tempmin -= (NPERMREG-1); #ifdef notyet if (xavoidfp) dontregs |= REGBIT(FPREG); #endif #ifdef PCC_DEBUG nodnum = tempmax; #endif tbits = tempmax - tempmin; /* # of temporaries */ xbits = tbits + MAXREGS; /* total size of live array */ if (tbits) { nblock = tmpalloc(tbits * sizeof(REGW)); nblock -= tempmin; RDEBUG(("nblock %p num %d size %zu\n", nblock, tbits, (size_t)(tbits * sizeof(REGW)))); } live = tmpalloc(BIT2BYTE(xbits)); /* Block for precolored nodes */ ablock = tmpalloc(sizeof(REGW)*MAXREGS); memset(ablock, 0, sizeof(REGW)*MAXREGS); for (i = 0; i < MAXREGS; i++) { ablock[i].r_onlist = &precolored; ablock[i].r_class = GCLASS(i); /* XXX */ ablock[i].r_color = i; #ifdef PCC_DEBUG ablock[i].nodnum = i; #endif } #ifdef notyet TMPMARK(); #endif recalc: onlyperm: /* XXX - should not have to redo all */ memset(edgehash, 0, sizeof(edgehash)); if (tbits) { memset(nblock+tempmin, 0, tbits * sizeof(REGW)); #ifdef PCC_DEBUG for (i = tempmin; i < tempmax; i++) nblock[i].nodnum = i; #endif } memset(live, 0, BIT2BYTE(xbits)); RPRINTIP(ipole); DLIST_INIT(&initial, link); DLIST_FOREACH(ip, ipole, qelem) { extern int thisline; if (ip->type != IP_NODE) continue; nodepole = ip->ip_node; thisline = ip->lineno; geninsn(ip->ip_node, FOREFF); nsucomp(ip->ip_node); walkf(ip->ip_node, traclass); } nodepole = NIL; RDEBUG(("nsucomp allocated %d temps (%d,%d)\n", tempmax-tempmin, tempmin, tempmax)); use_regw = 1; RPRINTIP(ipole); use_regw = 0; RDEBUG(("ngenregs: numtemps %d (%d, %d)\n", tempmax-tempmin, tempmin, tempmax)); DLIST_INIT(&coalescedMoves, link); DLIST_INIT(&constrainedMoves, link); DLIST_INIT(&frozenMoves, link); DLIST_INIT(&worklistMoves, link); DLIST_INIT(&activeMoves, link); /* Set class and move-related for perm regs */ for (i = 0; i < (NPERMREG-1); i++) { if (nsavregs[i]) continue; nblock[i+tempmin].r_class = GCLASS(permregs[i]); DLIST_INSERT_AFTER(&initial, &nblock[i+tempmin], link); moveadd(&nblock[i+tempmin], &ablock[permregs[i]]); addalledges(&nblock[i+tempmin]); } Build(ipole); RDEBUG(("Build done\n")); MkWorklist(); RDEBUG(("MkWorklist done\n")); do { if (!WLISTEMPTY(simplifyWorklist)) Simplify(); else if (!WLISTEMPTY(worklistMoves)) Coalesce(); else if (!WLISTEMPTY(freezeWorklist)) Freeze(); else if (!WLISTEMPTY(spillWorklist)) SelectSpill(); } while (!WLISTEMPTY(simplifyWorklist) || !WLISTEMPTY(worklistMoves) || !WLISTEMPTY(freezeWorklist) || !WLISTEMPTY(spillWorklist)); AssignColors(ipole); RDEBUG(("After AssignColors\n")); RPRINTIP(ipole); if (!WLISTEMPTY(spilledNodes)) { switch (RewriteProgram(ipole)) { case ONLYPERM: goto onlyperm; case SMALL: optimize(ipole); if (beenhere++ == MAXLOOP) comperr("beenhere"); goto recalc; } } /* fill in regs to save */ ipp->ipp_regs = 0; for (i = 0; i < NPERMREG-1; i++) { NODE *p; if (nsavregs[i]) { ipp->ipp_regs |= (1 << permregs[i]); continue; /* Spilled */ } if (nblock[i+tempmin].r_color == permregs[i]) continue; /* Coalesced */ /* * If the original color of this permreg is used for * coloring another register, swap them to avoid * unneccessary moves. */ for (j = i+1; j < NPERMREG-1; j++) { if (nblock[j+tempmin].r_color != permregs[i]) continue; nblock[j+tempmin].r_color = nblock[i+tempmin].r_color; break; } if (j != NPERMREG-1) continue; /* Generate reg-reg move nodes for save */ type = PERMTYPE(permregs[i]); #ifdef PCC_DEBUG if (PERMTYPE(nblock[i+tempmin].r_color) != type) comperr("permreg botch"); #endif p = mkbinode(ASSIGN, mklnode(REG, 0, nblock[i+tempmin].r_color, type), mklnode(REG, 0, permregs[i], type), type); p->n_reg = p->n_left->n_reg = p->n_right->n_reg = -1; p->n_left->n_su = p->n_right->n_su = 0; geninsn(p, FOREFF); ip = ipnode(p); DLIST_INSERT_AFTER(ipole->qelem.q_forw, ip, qelem); p = mkbinode(ASSIGN, mklnode(REG, 0, permregs[i], type), mklnode(REG, 0, nblock[i+tempmin].r_color, type), type); p->n_reg = p->n_left->n_reg = p->n_right->n_reg = -1; p->n_left->n_su = p->n_right->n_su = 0; geninsn(p, FOREFF); ip = ipnode(p); DLIST_INSERT_BEFORE(ipole->qelem.q_back, ip, qelem); } epp->ipp_regs = ipp->ipp_regs; /* Done! */ }