.\" .\" Copyright (c) 2006-2022 Julien Nadeau Carriere .\" .\" Redistribution and use in source and binary forms, with or without .\" modification, are permitted provided that the following conditions .\" are met: .\" 1. Redistributions of source code must retain the above copyright .\" notice, this list of conditions and the following disclaimer. .\" 2. Redistributions in binary form must reproduce the above copyright .\" notice, this list of conditions and the following disclaimer in the .\" documentation and/or other materials provided with the distribution. .\" .\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR .\" IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED .\" WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE .\" ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, .\" INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES .\" (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR .\" SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) .\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, .\" STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING .\" IN ANY WAY OUT OF THE USE OF THIS SOFTWARE EVEN IF ADVISED OF THE .\" POSSIBILITY OF SUCH DAMAGE. .\" .Dd December 21, 2022 .Dt SG 3 .Os Agar 1.7 .Sh NAME .Nm SG .Nd Agar-SG 3D scene graph .Sh SYNOPSIS .Bd -literal #include #include .Ed .Sh DESCRIPTION The .Nm object is a general-purpose scene-graph, or a collection of nodes (i.e., .Xr SG_Node 3 objects) organized in a tree structure. The .Ft SG_Node object is used to describe both "group" nodes and "leaf" nodes. .Pp Scene-graphs are usually rendered using the .Xr SG_View 3 widget (or a subclass of it). .Sh INHERITANCE HIERARCHY .Xr AG_Object 3 -> .Nm . .Sh INITIALIZATION .nr nS 1 .Ft "SG *" .Fn SG_New "void *parent" "const char *name" "Uint flags" .Pp .Ft "void" .Fn SG_Clear "SG *sg" .Pp .nr nS 0 The .Fn SG_New function allocates, initializes, and attaches a .Nm object. Acceptable .Fa flags options include: .Bl -tag -width "SG_SKIP_UNKNOWN_NODES " .It SG_OVERLAY_WIREFRAME Overlay wireframe onto geometric objects when rendering scene. .It SG_OVERLAY_VERTICES Overlay vertices onto geometric objects when rendering scene. .It SG_OVERLAY_VNORMALS Overlay vertex normals when rendering scene. .It SG_OVERLAY_FNORMALS Overlay facet normals when rendering scene. .It SG_SKIP_UNKNOWN_NODES When loading the contents of a scene, ignore unknown/unimplemented elements (otherwise, encountering an unknown node will make the load operation fail). .It SG_NO_DEFAULT_NODES Don't create the default nodes (e.g., .Sq Camera0 , .Sq Light0 ) . .El .Pp The .Fn SG_Clear routine reinitializes .Fa sg to an empty scene. If default nodes (e.g., .Sq Camera0 ) are used, they are preserved but their state is reinitialized. .Sh NODE QUERIES .nr nS 1 .Ft "SG_Node *" .Fn SG_SearchNodes "SG_Node *parent" "const char *name" .Pp .Ft "void *" .Fn SG_FindNode "SG *sg" "const char *name" .Pp .Ft "int" .Fn SG_Intersect "SG_Node *node" "M_Geom3 g" "M_GeomSet3 *S" .Pp .nr nS 0 The .Fn SG_SearchNodes function scans all descendants of .Fa parent for a node of the specified name. The .Fn SG_FindNode function searches the entire scene graph .Fa sg for a node of the specified name. On success, .Fn SG_SearchNodes and .Fn SG_FindNode return a pointer to the matching node. .Pp The .Fn SG_Intersect function performs an intersection test between the given node and an arbitrary geometrical object .Fa g (see .Xr M_Geom3 3 ) . The function returns 1 if the objects intersect, 0 if they don't intersect, or -1 if the test is not implemented. If the .Fa S argument is non-NULL, the intersections are computed and returned as one or more geometrical objects, into .Fa S . The structure pointed to by .Fa S should have been previously initialized with .Xr M_GEOM_SET_EMPTY 3 . .Sh SEE ALSO .Xr sgedit 1 , .Xr M_Matrix 3 , .Xr M_Plane 3 , .Xr M_Real 3 , .Xr M_Vector 3 , .Xr SG_Intro 3 .Sh HISTORY The .Nm library first appeared in Agar 1.6.0.